A type of Undead team, most players on Necromantic teams are bodies, or bits thereof, animated by a necromancer and sent onto the pitch. They have been known to "recruit" from local mortuaries, cemeteries, and even from the ranks of their opponents, should a player be killed on the pitch. Necromancers often recruit living, or at least less definitively dead, players, in the shape of werewolves and ghouls.
In the GITP league, Necromantic teams in the first three seasons have met with consistent success, so long as they remain managed. In each season, a Necromantic werewolf has been among the top players for touchdowns and rushing yards. Unfortunately, most of the Necromantic teams in the league to date have been abandoned by their owners, save for The Shadow, and as such have probably never delivered on their full potential.
Necromantic are the less-strong-more-speedy version of the Undead team. They have immoveable Golems instead of Mummies and sacrifice two of the Ghouls for Werewolves. Both player types are great - the Golems can really tie up players and slow down cages, as well as blocking paths against weaker teams; the Werewolves are more resilient than a Ghoul and are great Blitzers, taking out players regardless of their armor.
Amongst all the more hard-hitting teams, they are probably one of the worst at caging intially. They lack either the strength of the initial hitting skills that other teams of this type have. This may prove to be a challenge to deal with as perhaps their play style may involve more of a crossover to a faster running play than a more straightforward hitting style.
- Lots of Regenerate
- Cheap Linemen
- No Ball Handling Skills
- Expensive Rerolls
The following Necromantic players are believed to be in a fit state to play and are not currently on contract:
The following Star Players make their services available to necromancers and their teams:
|Count Luthor von Drakenbourg||390,000|
For Star Player Action Week, the following players are also available:
|Frank N. Stein||190,000|
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